Applied Design, Skills & Technologies


This exciting introductory course is open to grade 9 or 10 students interested in computers. You do not need to be a computer whiz to take this course.  Students will learn to use a variety of skills and computer applications, including Video Game design and creation, Augmented Reality, Programming, Photo Editing, Video Editing and much more. Much of the course centers on using computers to enhance the ability to access and share information.

Highlights from this course include:
  • Designing and pressing your own pin
  • Creating your own app
  • 3D printing
  • Exploring design programs
  • Exploring puzzles and games
  • Some basic coding

The emphasis of this project-based course is computer literacy, the effective use of the computer and the development of problem-solving techniques. The curriculum is divided into these main components:  programming, electronic communications and formatting using multimedia tools.  Students will have the opportunity to explore topics such as augmented reality, robotics, filmmaking, circuitry, and 3D modelling.

Highlights from this course include:
  • Controlling robots
  • Basic circuitry
  • Animation & video making
  • 3D Modelling
  • Programming Projects



This course will expand on the material covered in Computer Information Systems 11. The components of the course include:

  1. Computer Programming
  2. Digital Media Development
  3. Applied Digital Communications
  4. Computer Information Systems

Projects will include creating games using Unity and Blender 3D game engine.  Students will also have the opportunity to develop professional web sites using HTML, CSS, Dreamweaver, Adobe Animate. The Digital Media component will focus on Blender 3D, Photoshop, and opportunities to do 3D printing and Robotics. Students may have the opportunity to create a major project in their area of preference.


An introduction to media design concepts featuring digital media hardware and software tools and techniques, survey of media design applications, and issues relating to the use of media. Students plan media-based projects using text, graphics, audio, video, animation, and interactivity and follow a development process to create projects.  Topics of study include: video production and editing using Adobe Premiere, document publishing and design using Adobe In-Design and Photoshop, web page creation in Dreamweaver, animation and 3 dimensional animation using Sketch-Up, Character Animator, and Blender.


This course builds on the learning outcomes introduced in Media Design 11.  The course covers the four main areas introduced in Media Design 11 in greater detail and a higher level of complexity.

  1. Desktop Digital Video – Learn and use the processes of each stage of video production: pre-production, production and post-production to produce digital video using the computer.
  2. Graphic Design and Desktop Publishing – Use digital cameras, scanners and imaging tools such as Photoshop to produce complex documents featuring graphic design concepts and page layouts.
  3. Design and Animation – Plan, design and create animation content using a variety of animation tools and media elements.
  4. Web Publishing – Design web sites featuring interactive media using DreamWeaver.
Highlights from this course include:
  • Designing & pressing your own t-shirt designs
  • Creating stickers and mugs
  • Digital sculpting
  • Movie making and special effects


If you are thinking about a career in Architecture, Engineering, Drafting, Interior design, Fashion Design, Urban Planning, or in any of the Skilled Trades, then you should consider these courses. Every product, from an iPod to an airplane, started out as an idea in someone’s head. The field of Drafting and Design provides the means to communicate ideas to others, through technical drawings, 3D models, and animations.



This is an entry level course open to all grade 9 – 12 students and will begin with basic sketching procedures, but will primarily be focused on CADD, (Computer Assisted Drafting and Design).  A variety of industry standard software will be used to produce practical, real-life 2-D and 3-D projects, models, and animations. Topics such as building construction standards and manufacturing techniques will also be covered.



This is a continuation of DRAFTING 10 Level I.  More complex projects may include an actual working set of House Plans, and 3D “Walk-through” of a house. Topics such as building construction standards and manufacturing techniques will also be covered.

ADST Student Work Showcase

Various projects from IT, Drafting, & Digital Media Students



This course covers topics such as Marketing, Market Research, Entrepreneurship, Communication, Finance and Economics through learning about all business departments including Customer Service, Human Resources, Product Design, Information Technology, Sales and Finance. Learn real life, research, critical thinking and problem-solving skills by taking Entrepreneurship & Marketing 10. Students will be taught practical business skills useful for the entry to the world of employment.  Among these skills are resume preparation, the interview process, dealing with customers, budgeting, sales, presenting work.

Students will learn in a computer lab also using educational apps and latest media technology programs and on-line resources to produce business assignments. Students have the opportunity to have varied and interesting learning experiences via discussions, debates, role playing, and relevant company documentaries.

MARKETING & PROMOTION 11 – For Grades 10 & 11

This project-based course is designed for students who wish to explore the exciting world of marketing. Students will learn the basic concepts of Marketing, why and how businesses conduct market research. They will be introduced to the Marketing Mix (Product, Price, Promotion and Place) and will learn to identify target audiences, the importance of branding, product packaging, pricing strategies, sales promotion, advertising, and product placement. They will have the opportunity to design and brand their own products, advertise and merchandise their work using real products. Classes are held in a Computer Lab and students will have access to the latest software design and computer programs as well as latest apps. Students will acquire the skills to market themselves well to be successful in the competitive world!

E-COMMERCE 12 – For Grades 11 & 12

This course is designed for students who are interested in pursuing business at the post-secondary level, working for a business or even opening their own business. This course explores modern business topics and areas that can be studied further and used after high school. E-Commerce 12 will prepare students for the real world of business and will equip them with skills and knowledge of a broad range of business subjects including sales, customer services, marketing, cyber marketing, digital retailing, media, communications, product development, human resources, entrepreneurship, economics, accounting, innovation, technology and project management.


Learn the basics of how fabrics differ, how to lay out and read a commercial pattern, and how to operate a sewing machine. Create projects that you can use with pride and say, “I made it myself”.


Students will explore the various areas of the clothing and textiles industry. Students will learn basic hand and machine sewing techniques and then choose their own fabric to make a variety of projects which may include a zippered pencil case, pajama bottoms, and duffle/gym bag. In addition to sewing, students will also learn the basics of crocheting and embroidery. Students may be required to provide some of their own basic sewing supplies, fabric and notions if they wish to work on an enhanced project.

Langley Fundamental Middle & Secondary

21250 42nd Ave, Langley
BC, V3A 8K6
Phone: 604 534 4779